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What Is Komi in Go?

Komi is a fixed number of points added to White's score to make up for the fact that Black moves first. Because the first move is a real advantage, komi keeps the game fair. GoingBoard uses 7.5 komi by default, and the half-point guarantees there are no ties.

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Why komi exists

Black plays the first stone, which is worth something — Black gets to take the first big point. Over a whole game that head start adds up. Komi compensates White with a set number of points so that equally skilled players have an equal chance regardless of color.

Why 7.5?

Modern study, including analysis by strong AI, suggests the first-move advantage on a 19×19 board is worth roughly 7 points, so common komi values are 6.5 and 7.5 depending on the ruleset. GoingBoard uses 7.5. The “.5” is deliberate: a half-point can never be split, so the game can never end in a draw.

Komi on smaller boards

On 9×9 and 13×13 the first-move advantage is different, and komi values vary between rulesets and servers. For a consistent, beginner-friendly experience GoingBoard applies 7.5 komi across board sizes; what matters most while learning is simply that White receives a bonus to balance Black moving first.

Frequently asked questions

Who gets komi, Black or White?
White. Komi is added to White's score because Black has the advantage of playing first.
Why is komi a half-number like 7.5?
The half-point makes ties impossible — the two scores can never be exactly equal.
Can komi change the winner?
Yes. Close games are often decided by komi: Black must build a lead larger than the komi to win.

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